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Environment Art
Ash Woodland Biome
This is my senior thesis project on Ash Woodland, where I created the player spawn area and the ruin area. I was fortunate to work with vegetation artist Siarra Garza, who created the majority of the foliage in the project. My responsibilities included developing the church ruin bash-kit and environmental assets to support gameplay, setting up blueprints for animation, gameplay, and cinematics, and creating shaders and visual effects for ambiance and gameplay.

Church Ruin Shot 1
Church Ruin Shot 2


Cemetary Entrance Shot 1
Cemetary Entrance Shot 2


Asset Kit
110% Asset:
Church Ruin
Bash Kit

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